weatherless...................74.93910% offense.......................45.09445% balance.......................34.68193% sand..........................14.07271% hyperoffense..................11.19087% sun........................... 9.00785% semistall..................... 6.21032% voltturn...................... 3.71149% rain.......................... 3.16922% monotype...................... 2.83093% stall......................... 2.82244% multiweather.................. 1.78870% sandoffense................... 0.99386% sunoffense.................... 0.76834% hail.......................... 0.71081% dragmag....................... 0.52480% choice........................ 0.42771% trickroom..................... 0.33986% monowater..................... 0.33857% sandstall..................... 0.33267% monobug....................... 0.26662% monoflying.................... 0.24009% monofire...................... 0.21409% monosteel..................... 0.19700% rainoffense................... 0.19507% mononormal.................... 0.18211% monofighting.................. 0.18095% monopsychic................... 0.17090% monodark...................... 0.15503% monoice....................... 0.15015% monodragon.................... 0.14116% monopoison.................... 0.13198% monoghost..................... 0.11969% monorock...................... 0.11292% monograss..................... 0.10674% monoground.................... 0.10145% sunstall...................... 0.09526% monoelectric.................. 0.09438% rainstall..................... 0.07115% monofairy..................... 0.07028% tailwind...................... 0.06112% hailoffense................... 0.03383% allweather.................... 0.02775% tricksand..................... 0.02479% trickhail..................... 0.02117% trapper....................... 0.01338% hailstall..................... 0.01040% trickrain..................... 0.00199% gravity....................... 0.00188% tricksun...................... 0.00166% fear.......................... 0.00018% sandfear...................... 0.00018% Stalliness (mean: -0.070) -2.0|# |### -1.5|##### |######### -1.0|############## |##################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%