weatherless...................93.02675% offense.......................42.72630% balance.......................32.37061% hyperoffense..................13.39407% stall......................... 6.89572% voltturn...................... 4.81198% semistall..................... 4.61330% rain.......................... 2.77670% sand.......................... 2.10797% sun........................... 1.53130% monotype...................... 1.49254% choice........................ 0.80442% rainoffense................... 0.66873% hail.......................... 0.65904% trickroom..................... 0.51367% mononormal.................... 0.32468% monoelectric.................. 0.22291% monoflying.................... 0.18899% monopoison.................... 0.15507% monoice....................... 0.14538% monobug....................... 0.12599% monograss..................... 0.12115% multiweather.................. 0.10176% dragmag....................... 0.08723% monoghost..................... 0.08238% monowater..................... 0.06784% monopsychic................... 0.06300% monofairy..................... 0.05330% sunoffense.................... 0.05330% sandoffense................... 0.03392% monorock...................... 0.03392% hailstall..................... 0.02423% rainstall..................... 0.01938% monodragon.................... 0.01454% monosteel..................... 0.00969% sandstall..................... 0.00969% monodark...................... 0.00969% gravity....................... 0.00485% tailwind...................... 0.00485% monofighting.................. 0.00485% monoground.................... 0.00485% Stalliness (mean: -0.002) |#### -1.5|####### |############ -1.0|############### |################### -0.5|############################ |######################### 0.0|############################## |######################### +0.5|################ |############## +1.0|########## |### +1.5|## |## +2.0|# |# +2.5|# |## +3.0|######## more negative = more offensive, more positive = more stall one # = 0.45%