weatherless...................93.37819% offense.......................41.46965% balance.......................32.29451% hyperoffense..................13.52923% stall......................... 8.33158% voltturn...................... 5.35525% semistall..................... 4.37502% rain.......................... 2.46128% sand.......................... 2.39728% sun........................... 1.26947% monotype...................... 1.04053% choice........................ 0.84144% rainoffense................... 0.66211% hail.......................... 0.54901% trickroom..................... 0.48856% mononormal.................... 0.23612% monoflying.................... 0.13543% monoelectric.................. 0.13241% monopoison.................... 0.11780% monoice....................... 0.10957% dragmag....................... 0.09659% monobug....................... 0.09193% monograss..................... 0.08894% multiweather.................. 0.05522% sunoffense.................... 0.05187% monopsychic................... 0.04580% monofairy..................... 0.04258% monoghost..................... 0.03994% monowater..................... 0.03729% monorock...................... 0.02398% sandoffense................... 0.02210% hailstall..................... 0.01318% rainstall..................... 0.01283% monodragon.................... 0.01234% monodark...................... 0.00900% monosteel..................... 0.00669% sandstall..................... 0.00669% gravity....................... 0.00335% tailwind...................... 0.00335% monofighting.................. 0.00335% monoground.................... 0.00335% Stalliness (mean: 0.046) |### -1.5|####### |############ -1.0|############## |################## -0.5|########################### |####################### 0.0|############################## |######################## +0.5|############### |############# +1.0|######### |### +1.5|## |## +2.0| |# +2.5|# |## +3.0|########## more negative = more offensive, more positive = more stall one # = 0.46%