weatherless...................95.69938% balance.......................34.52407% offense.......................33.76307% stall.........................16.20744% hyperoffense..................13.53142% voltturn...................... 7.10034% sand.......................... 2.70860% semistall..................... 1.97401% rain.......................... 1.06233% choice........................ 0.92104% sun........................... 0.49406% rainoffense................... 0.49237% dragmag....................... 0.17687% monotype...................... 0.13948% trickroom..................... 0.10071% monograss..................... 0.04062% hail.......................... 0.03563% mononormal.................... 0.03212% monofairy..................... 0.02669% monoghost..................... 0.01547% monoelectric.................. 0.01461% monobug....................... 0.00982% rainstall..................... 0.00206% monowater..................... 0.00011% sandoffense................... 0.00009% monoflying.................... 0.00003% monoice....................... 0.00001% hailstall..................... 0.00001% monopoison.................... 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.328) | -1.5|##### |######### -1.0|########## |######### -0.5|################## |############### 0.0|############################## |#################### +0.5|############ |######### +1.0|##### |## +1.5| | +2.0| | +2.5| |## +3.0|##################### more negative = more offensive, more positive = more stall one # = 0.58%