weatherless...................95.17098% offense.......................41.32208% balance.......................39.39762% hyperoffense..................10.37613% semistall..................... 5.90839% voltturn...................... 3.95711% stall......................... 2.99578% rain.......................... 2.17306% monotype...................... 2.13371% hail.......................... 1.81625% trickroom..................... 0.75386% sun........................... 0.60899% choice........................ 0.57412% monofighting.................. 0.30405% sand.......................... 0.25844% monopoison.................... 0.25755% monowater..................... 0.23609% monodark...................... 0.22357% rainoffense................... 0.22267% monorock...................... 0.15739% monoghost..................... 0.15471% monoice....................... 0.15292% monobug....................... 0.15024% mononormal.................... 0.14666% hailstall..................... 0.11536% monoflying.................... 0.10731% monosteel..................... 0.08138% trickhail..................... 0.07154% monofire...................... 0.05992% monopsychic................... 0.05634% sunoffense.................... 0.05276% dragmag....................... 0.04114% monoground.................... 0.04024% monofairy..................... 0.03845% monoelectric.................. 0.03219% tailwind...................... 0.02862% multiweather.................. 0.02772% monograss..................... 0.02683% monodragon.................... 0.02504% hailoffense................... 0.02236% sandstall..................... 0.01431% sandoffense................... 0.01073% trapper....................... 0.00447% rainstall..................... 0.00358% trickrain..................... 0.00358% gravity....................... 0.00179% fear.......................... 0.00089% sandfear...................... 0.00089% Stalliness (mean: -0.014) -2.0|# |## -1.5|#### |########## -1.0|############## |################### -0.5|######################## |############################# 0.0|############################## |############################# +0.5|####################### |################ +1.0|########### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%