weatherless...................95.44866% offense.......................40.31685% balance.......................40.01463% hyperoffense..................10.37745% semistall..................... 6.01725% voltturn...................... 4.39295% stall......................... 3.27382% rain.......................... 2.07964% monotype...................... 1.72361% hail.......................... 1.69693% trickroom..................... 0.82806% sun........................... 0.56113% choice........................ 0.55398% monofighting.................. 0.25336% sand.......................... 0.23515% rainoffense................... 0.22348% monodark...................... 0.21952% monopoison.................... 0.18775% monowater..................... 0.17436% monoghost..................... 0.14101% monoice....................... 0.13614% hailstall..................... 0.12203% mononormal.................... 0.11817% monorock...................... 0.11668% monobug....................... 0.09598% monoflying.................... 0.09005% trickhail..................... 0.07941% monosteel..................... 0.06922% sunoffense.................... 0.05042% monofire...................... 0.04281% monopsychic................... 0.03586% tailwind...................... 0.03548% monofairy..................... 0.03186% dragmag....................... 0.03119% monoground.................... 0.02703% hailoffense................... 0.02257% multiweather.................. 0.02151% monoelectric.................. 0.01892% monodragon.................... 0.01749% monograss..................... 0.01671% sandstall..................... 0.01003% sandoffense................... 0.00996% trickrain..................... 0.00657% rainstall..................... 0.00401% trapper....................... 0.00329% fear.......................... 0.00073% sandfear...................... 0.00073% gravity....................... 0.00004% Stalliness (mean: 0.002) -2.0|# |## -1.5|#### |########## -1.0|############## |################## -0.5|####################### |############################ 0.0|############################## |############################## +0.5|####################### |################ +1.0|########### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%