weatherless...................96.46129% balance.......................44.20678% offense.......................32.77413% hyperoffense..................10.90077% voltturn...................... 8.13931% stall......................... 6.59781% semistall..................... 5.52050% rain.......................... 1.83077% hail.......................... 1.43748% choice........................ 0.69573% trickroom..................... 0.54021% hailstall..................... 0.47271% monotype...................... 0.44803% rainoffense................... 0.30699% sun........................... 0.24987% monoice....................... 0.14805% monodark...................... 0.10036% monowater..................... 0.06516% trickhail..................... 0.05978% tailwind...................... 0.05725% hailoffense................... 0.04350% monosteel..................... 0.02524% monorock...................... 0.02421% monopoison.................... 0.02079% sand.......................... 0.02059% monofighting.................. 0.01957% monobug....................... 0.00956% sunoffense.................... 0.00900% monofire...................... 0.00803% rainstall..................... 0.00726% monoground.................... 0.00725% monoghost..................... 0.00685% mononormal.................... 0.00609% monofairy..................... 0.00550% dragmag....................... 0.00299% monograss..................... 0.00139% monoelectric.................. 0.00074% trapper....................... 0.00044% trickrain..................... 0.00018% monopsychic................... 0.00011% monoflying.................... 0.00006% multiweather.................. 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.112) -2.0|# |# -1.5|## |######### -1.0|############ |############# -0.5|############### |###################### 0.0|######################### |############################## +0.5|####################### |########### +1.0|######## |#### +1.5|## |### +2.0|## |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.52%