offense.......................68.27677% sun...........................47.73300% rain..........................37.78448% balance.......................27.52151% weatherless...................19.74717% multiweather.................. 6.51387% tailwind...................... 4.54039% hyperoffense.................. 3.10303% sand.......................... 1.16821% dragmag....................... 0.86754% trickroom..................... 0.84854% sunoffense.................... 0.75808% trickrain..................... 0.75748% semistall..................... 0.59626% stall......................... 0.50243% tricksun...................... 0.26328% rainoffense................... 0.15095% gravity....................... 0.13226% hail.......................... 0.12087% monotype...................... 0.07680% monoice....................... 0.07624% sunstall...................... 0.01735% sandoffense................... 0.00369% batonpass..................... 0.00080% monodark...................... 0.00038% tricksand..................... 0.00027% monograss..................... 0.00011% monowater..................... 0.00006% monofairy..................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.208) | -1.5| |## -1.0|#### |############### -0.5|######################## |############################## 0.0|################## |############### +0.5|####### |##### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.83%