weatherless...................70.29497% offense.......................52.82364% balance.......................22.95251% hyperoffense..................18.58368% sun...........................18.15352% rain..........................12.92303% multiweather.................. 8.44466% monotype...................... 8.39568% sand.......................... 6.03826% batonpass..................... 3.63453% semistall..................... 3.10418% stall......................... 2.53598% mononormal.................... 1.93037% sunoffense.................... 1.65874% hail.......................... 1.28113% monoflying.................... 1.15911% monopsychic................... 0.90752% rainoffense................... 0.90307% dragmag....................... 0.68621% voltturn...................... 0.66750% monowater..................... 0.66038% choice........................ 0.64479% monobug....................... 0.64346% sandoffense................... 0.63233% monodragon.................... 0.62787% monodark...................... 0.58780% monosteel..................... 0.49606% monofire...................... 0.48003% monoghost..................... 0.45510% monofairy..................... 0.42971% monorock...................... 0.39097% monoelectric.................. 0.34021% monofighting.................. 0.31616% monograss..................... 0.22176% swagplay...................... 0.22042% monopoison.................... 0.21597% monoground.................... 0.21196% monoice....................... 0.20974% trapper....................... 0.20350% sandstall..................... 0.16699% sunstall...................... 0.09708% trickroom..................... 0.09485% hailoffense................... 0.06234% rainstall..................... 0.05032% trickhail..................... 0.04542% tailwind...................... 0.04230% gravity....................... 0.02894% hailstall..................... 0.01069% tricksand..................... 0.00757% allweather.................... 0.00312% tricksun...................... 0.00312% fear.......................... 0.00045% trickrain..................... 0.00045% Stalliness (mean: -0.335) |# -2.0|## |######## -1.0|################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%