weatherless...................66.52253% offense.......................50.39026% balance.......................23.11680% sun...........................21.59609% hyperoffense..................19.81999% rain..........................15.39118% multiweather..................10.20483% monotype...................... 6.69245% sand.......................... 5.93911% batonpass..................... 3.80264% semistall..................... 3.55026% stall......................... 3.12268% sunoffense.................... 2.14369% mononormal.................... 1.43099% rainoffense................... 1.21193% monoflying.................... 1.00494% hail.......................... 0.99921% dragmag....................... 0.73568% choice........................ 0.72501% voltturn...................... 0.66033% monopsychic................... 0.61476% sandoffense................... 0.56847% monodragon.................... 0.56686% monobug....................... 0.50133% monosteel..................... 0.47888% monowater..................... 0.47644% monofire...................... 0.44679% monofairy..................... 0.44598% monodark...................... 0.43251% monoghost..................... 0.39486% swagplay...................... 0.29698% monorock...................... 0.27997% monoelectric.................. 0.25774% sandstall..................... 0.25476% monoground.................... 0.21673% monofighting.................. 0.21336% trapper....................... 0.17537% monopoison.................... 0.17280% monoice....................... 0.15089% monograss..................... 0.14889% sunstall...................... 0.12245% gravity....................... 0.04817% trickroom..................... 0.04554% hailoffense................... 0.04200% rainstall..................... 0.04102% tailwind...................... 0.02596% hailstall..................... 0.01581% trickhail..................... 0.01370% tricksand..................... 0.00839% tricksun...................... 0.00394% fear.......................... 0.00080% allweather.................... 0.00069% trickrain..................... 0.00042% Stalliness (mean: -0.320) |# -2.0|## |########## -1.0|##################### |############################## 0.0|###################### |############ +1.0|##### |### +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%