sun...........................48.62863% offense.......................41.81023% weatherless...................41.69600% rain..........................27.63535% hyperoffense..................23.52798% balance.......................22.46707% multiweather..................21.07084% semistall..................... 6.84846% sunoffense.................... 6.59588% stall......................... 5.34626% sand.......................... 3.15513% monotype...................... 2.78262% rainoffense................... 1.86905% batonpass..................... 1.55653% sandstall..................... 1.30122% swagplay...................... 0.90088% sunstall...................... 0.75636% monoflying.................... 0.73296% monofairy..................... 0.69389% choice........................ 0.54963% monosteel..................... 0.49406% monoground.................... 0.43296% mononormal.................... 0.41264% monofire...................... 0.36313% monodragon.................... 0.31254% voltturn...................... 0.31218% dragmag....................... 0.27469% monodark...................... 0.17848% monowater..................... 0.13987% sandoffense................... 0.09574% hail.......................... 0.06619% monopsychic................... 0.06342% monobug....................... 0.05946% monofighting.................. 0.05141% monorock...................... 0.04248% rainstall..................... 0.04106% monoghost..................... 0.03693% trapper....................... 0.02893% monopoison.................... 0.02824% monoelectric.................. 0.02114% monograss..................... 0.01486% gravity....................... 0.00866% trickroom..................... 0.00684% monoice....................... 0.00538% hailoffense................... 0.00162% tailwind...................... 0.00066% tricksand..................... 0.00012% hailstall..................... 0.00001% allweather.................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.220) | -2.0|## |################### -1.0|######################## |############################## 0.0|######################## |########### +1.0|############# |###### +2.0|### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%