weatherless...................70.10796% offense.......................63.31534% balance.......................26.42825% sun...........................12.64058% rain..........................10.75124% hyperoffense.................. 6.18534% sand.......................... 6.11786% monotype...................... 4.18354% semistall..................... 3.26136% monowater..................... 2.13675% trickroom..................... 2.00180% tailwind...................... 2.00180% hail.......................... 1.34953% multiweather.................. 0.96716% voltturn...................... 0.87719% stall......................... 0.80972% tricksand..................... 0.67476% monograss..................... 0.42735% monoflying.................... 0.40486% monoelectric.................. 0.40486% trickhail..................... 0.35987% dragmag....................... 0.20243% sunoffense.................... 0.17994% sandoffense................... 0.15744% batonpass..................... 0.13495% monosteel..................... 0.13495% sunstall...................... 0.11246% monoghost..................... 0.11246% hailoffense................... 0.11246% monodragon.................... 0.11246% monofighting.................. 0.08997% monoground.................... 0.08997% monofire...................... 0.08997% monobug....................... 0.06748% mononormal.................... 0.06748% monopoison.................... 0.02249% monopsychic................... 0.02249% monorock...................... 0.02249% Stalliness (mean: -0.215) -1.5|### |#### -1.0|######### |#################### -0.5|############################## |############################ 0.0|##################### |############### +0.5|####### |##### +1.0|#### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%