weatherless...................68.49343% offense.......................64.24671% balance.......................27.31719% sun...........................12.86753% rain..........................11.91403% sand.......................... 6.20896% hyperoffense.................. 4.95345% monotype...................... 4.13180% semistall..................... 2.87130% trickroom..................... 2.60262% monowater..................... 2.30196% tailwind...................... 1.62848% hail.......................... 1.22045% voltturn...................... 1.00171% tricksand..................... 0.95796% multiweather.................. 0.70438% stall......................... 0.61135% trickhail..................... 0.54831% monograss..................... 0.54744% monoelectric.................. 0.31489% monoflying.................... 0.28673% dragmag....................... 0.13370% monosteel..................... 0.11434% sunoffense.................... 0.11051% monoghost..................... 0.10513% monofighting.................. 0.10129% sunstall...................... 0.09304% sandoffense................... 0.09113% hailoffense................... 0.08815% batonpass..................... 0.08659% monofire...................... 0.08343% monoground.................... 0.07742% monodragon.................... 0.06738% mononormal.................... 0.04056% monobug....................... 0.03728% monorock...................... 0.02604% monopsychic................... 0.02227% monopoison.................... 0.01822% Stalliness (mean: -0.209) -1.5|## |### -1.0|####### |#################### -0.5|############################## |############################# 0.0|##################### |################ +0.5|####### |##### +1.0|### |### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.67%