weatherless...................68.70640% offense.......................52.09183% balance.......................28.07433% sun...........................15.79990% trickroom.....................14.17806% hyperoffense..................11.48817% rain.......................... 6.65693% sand.......................... 5.83823% semistall..................... 4.60311% hail.......................... 4.01196% stall......................... 3.74255% trickhail..................... 2.74912% tailwind...................... 2.14743% voltturn...................... 2.04534% monotype...................... 2.01451% sunoffense.................... 1.51852% choice........................ 1.48516% multiweather.................. 0.97166% monoice....................... 0.86699% monofire...................... 0.60341% tricksand..................... 0.34103% monowater..................... 0.26327% sandoffense................... 0.14660% dragmag....................... 0.12143% monorock...................... 0.06076% sunstall...................... 0.05881% monodark...................... 0.05408% mononormal.................... 0.03843% monopoison.................... 0.03433% monoflying.................... 0.02688% monoelectric.................. 0.02362% trapper....................... 0.01920% rainstall..................... 0.01791% monoground.................... 0.01322% trickrain..................... 0.01202% monosteel..................... 0.01159% gravity....................... 0.00998% rainoffense................... 0.00828% monograss..................... 0.00794% monopsychic................... 0.00711% batonpass..................... 0.00708% monodragon.................... 0.00495% hailstall..................... 0.00409% monobug....................... 0.00234% monofairy..................... 0.00148% sandstall..................... 0.00106% monofighting.................. 0.00070% hailoffense................... 0.00038% allweather.................... 0.00032% monoghost..................... 0.00015% tricksun...................... 0.00000% Stalliness (mean: -0.098) -1.5|# |##### -1.0|###################### |############################# -0.5|############################## |############################ 0.0|################## |################# +0.5|############# |############# +1.0|######### |###### +1.5| | +2.0| |####### +2.5| more negative = more offensive, more positive = more stall one # = 0.50%