weatherless...................97.92314% semistall.....................37.77081% balance.......................36.33544% offense.......................17.36809% stall......................... 8.04109% sand.......................... 1.75834% batonpass..................... 1.14603% hyperoffense.................. 0.48457% sandstall..................... 0.30232% sun........................... 0.16157% rain.......................... 0.15695% dragmag....................... 0.00364% monotype...................... 0.00308% monobug....................... 0.00231% monograss..................... 0.00070% trapper....................... 0.00010% monowater..................... 0.00007% monofighting.................. 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.762) | -1.5| | -1.0|# |# -0.5|###### |###### 0.0|########### |########### +0.5|######### |######### +1.0|###### |####### +1.5|############################## |## +2.0|####### | +2.5| more negative = more offensive, more positive = more stall one # = 0.94%