weatherless...................50.42088% sand..........................48.92686% balance.......................43.24021% offense.......................26.85637% semistall.....................15.27885% stall......................... 7.91884% hyperoffense.................. 6.70572% sandstall..................... 5.44346% batonpass..................... 4.25236% dragmag....................... 2.61217% sandoffense................... 0.63907% rain.......................... 0.54012% choice........................ 0.20536% rainstall..................... 0.11968% sun........................... 0.11328% voltturn...................... 0.09738% monotype...................... 0.08734% mononormal.................... 0.05015% rainoffense................... 0.04352% trapper....................... 0.03620% monowater..................... 0.01482% monorock...................... 0.01159% monofire...................... 0.00554% monofighting.................. 0.00488% multiweather.................. 0.00115% monopoison.................... 0.00013% monopsychic................... 0.00009% monoflying.................... 0.00008% monodragon.................... 0.00003% monoghost..................... 0.00002% monoelectric.................. 0.00001% sunoffense.................... 0.00000% monofairy..................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.354) -1.5|#### |####### -1.0|########### |########### -0.5|################ |####################### 0.0|################## |########################## +0.5|############################# |############################## +1.0|############## |################# +1.5|############## |########### +2.0|### |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.42%