rain..........................78.12864% hyperoffense..................66.76955% rainoffense...................61.95000% offense.......................24.74372% weatherless...................10.57153% balance....................... 8.48673% sand.......................... 8.36591% sun........................... 7.88380% multiweather.................. 4.94987% sunoffense.................... 2.15767% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.009) -2.0| |# -1.5|# |############################## -1.0|### |## -0.5|### |## 0.0|### |## +0.5|# | +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 2.07%