weatherless...................88.04494% hyperoffense..................62.52991% offense.......................24.40977% rain.......................... 8.48473% semistall..................... 6.41744% monotype...................... 5.86999% mononormal.................... 5.86876% balance....................... 3.69176% sand.......................... 3.43871% stall......................... 2.95113% sun........................... 0.03161% monoground.................... 0.00123% monodragon.................... 0.00000% choice........................ 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.785) -3.0| | -2.5| | -2.0| | -1.5|## |############################## -1.0|#### | -0.5|######## | 0.0| |## +0.5| | +1.0| |### +1.5| | more negative = more offensive, more positive = more stall one # = 1.98%