weatherless...................96.58967% hyperoffense..................84.48248% semistall..................... 7.89686% offense....................... 3.56443% balance....................... 2.21785% sand.......................... 2.20089% stall......................... 1.83837% monotype...................... 1.37317% mononormal.................... 1.37317% rain.......................... 1.20874% sun........................... 0.00070% monoground.................... 0.00000% monodragon.................... 0.00000% choice........................ 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.918) -3.0| | -2.5| | -2.0| | -1.5|# |############################## -1.0| | -0.5|# | 0.0| |# +0.5| | +1.0| |### +1.5| | more negative = more offensive, more positive = more stall one # = 2.75%