offense.......................71.94966% sand..........................48.21492% weatherless...................38.54601% balance.......................24.85856% hail..........................13.23907% hyperoffense.................. 3.19178% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% monotype...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.261) | -2.5| | -2.0| | -1.5| | -1.0|####### | -0.5|############################## | 0.0| | +0.5|######### |### +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 2.05%