weatherless...................62.57993% offense.......................45.72622% balance.......................30.15138% sand..........................18.80465% hyperoffense..................15.84236% rain..........................12.58645% monotype...................... 6.92940% semistall..................... 4.97847% sun........................... 3.32768% stall......................... 3.30158% voltturn...................... 3.21023% hail.......................... 3.09278% choice........................ 2.62299% sandoffense................... 1.74214% monoice....................... 1.67036% dragmag....................... 1.55944% rainstall..................... 1.33760% monowater..................... 1.17447% monodark...................... 1.14185% monofire...................... 0.92653% rainoffense................... 0.61986% trickroom..................... 0.54156% sandstall..................... 0.51546% monopsychic................... 0.37844% multiweather.................. 0.35234% sunoffense.................... 0.30014% monoghost..................... 0.29362% monodragon.................... 0.24794% monorock...................... 0.21532% monofighting.................. 0.19575% monobug....................... 0.18922% tricksand..................... 0.17617% monoelectric.................. 0.16965% hailstall..................... 0.13702% monoground.................... 0.13050% mononormal.................... 0.10440% monograss..................... 0.08482% monosteel..................... 0.07830% hailoffense................... 0.05872% monoflying.................... 0.05872% trapper....................... 0.05220% tailwind...................... 0.03915% sunstall...................... 0.02610% gravity....................... 0.01957% monofairy..................... 0.01305% monopoison.................... 0.00652% Stalliness (mean: -0.181) -2.0|#### |######## -1.0|################### |############################## 0.0|############################# |################## +1.0|######## |#### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.81%