offense.......................60.31746% weatherless...................58.63095% balance.......................22.71825% rain..........................19.04762% sand..........................14.68254% sun...........................14.18651% hyperoffense..................12.89683% multiweather.................. 7.63889% monotype...................... 2.97619% semistall..................... 2.38095% choice........................ 1.78571% stall......................... 1.68651% sandoffense................... 1.28968% rainoffense................... 1.19048% monowater..................... 1.09127% hail.......................... 1.09127% sunoffense.................... 0.89286% sandstall..................... 0.69444% monodragon.................... 0.59524% voltturn...................... 0.29762% batonpass..................... 0.29762% monopsychic................... 0.29762% monodark...................... 0.29762% rainstall..................... 0.19841% dragmag....................... 0.19841% monoghost..................... 0.19841% monoground.................... 0.19841% monoflying.................... 0.19841% mononormal.................... 0.19841% trickroom..................... 0.09921% monosteel..................... 0.09921% trickrain..................... 0.09921% monoelectric.................. 0.09921% monofire...................... 0.09921% Stalliness (mean: -0.312) |### -1.5|### |###### -1.0|################# |####################### -0.5|######################### |############################## 0.0|#################### |########### +0.5|############ |#### +1.0|## |## +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%