offense.......................57.32932% rain..........................36.89897% balance.......................25.54507% weatherless...................23.32289% sun...........................23.00014% sand..........................20.25697% hyperoffense..................15.80814% multiweather.................. 6.98186% hail.......................... 3.50289% sandoffense................... 2.36352% semistall..................... 1.18302% monowater..................... 0.47965% rainoffense................... 0.47965% monotype...................... 0.47965% sandstall..................... 0.13445% stall......................... 0.13445% rainstall..................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.415) | -1.5| |### -1.0|############### |############################## -0.5|## |########## 0.0|## |##### +0.5|########### |### +1.0|# |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.21%