weatherless...................92.07128% offense.......................41.03509% hyperoffense..................37.45462% balance.......................16.71836% sun........................... 6.15143% monotype...................... 3.96584% semistall..................... 2.82856% sunoffense.................... 1.98340% stall......................... 1.96337% sand.......................... 1.54722% monofairy..................... 0.71095% monosteel..................... 0.55086% monoghost..................... 0.54489% monopsychic................... 0.51877% mononormal.................... 0.49891% monoflying.................... 0.46217% monowater..................... 0.45883% monodragon.................... 0.35782% hail.......................... 0.25203% monofighting.................. 0.24060% monopoison.................... 0.21182% monobug....................... 0.19427% monograss..................... 0.18787% monodark...................... 0.18705% monoground.................... 0.17982% dragmag....................... 0.17095% monofire...................... 0.16205% monorock...................... 0.15515% monoelectric.................. 0.15076% hailoffense................... 0.08520% monoice....................... 0.05776% multiweather.................. 0.05653% rain.......................... 0.03489% sunstall...................... 0.02057% rainoffense................... 0.01024% sandoffense................... 0.00583% sandstall..................... 0.00146% hailstall..................... 0.00014% rainstall..................... 0.00004% voltturn...................... 0.00004% trickroom..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.611) | -2.0|## |############# -1.0|############################## |############# 0.0|######### |####### +1.0|#### |# +2.0| | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.23%