weatherless...................79.84970% offense.......................45.60566% balance.......................30.55662% hyperoffense..................15.06814% sun........................... 9.16444% rain.......................... 8.43205% voltturn...................... 5.55980% semistall..................... 5.27321% stall......................... 3.49637% sand.......................... 2.68119% monotype...................... 1.93606% multiweather.................. 1.76411% sunoffense.................... 1.76411% hail.......................... 1.70679% trickroom..................... 0.82792% rainoffense................... 0.75150% choice........................ 0.64323% sandoffense................... 0.62412% monosteel..................... 0.46491% dragmag....................... 0.22927% monowater..................... 0.22290% monodark...................... 0.19106% hailoffense................... 0.17832% monograss..................... 0.15922% mononormal.................... 0.14648% monofire...................... 0.12737% sunstall...................... 0.12100% monopoison.................... 0.11464% monopsychic................... 0.10827% monorock...................... 0.10190% monoelectric.................. 0.10190% monoflying.................... 0.09553% monodragon.................... 0.07642% monobug....................... 0.07642% monofighting.................. 0.06369% monoghost..................... 0.05732% tailwind...................... 0.05095% monofairy..................... 0.05095% rainstall..................... 0.05095% monoground.................... 0.04458% monoice....................... 0.03184% hailstall..................... 0.01911% tricksun...................... 0.01274% trickhail..................... 0.00637% Stalliness (mean: -0.142) |# -2.0|# |##### -1.5|######## |########### -1.0|################## |######################## -0.5|############################## |########################## 0.0|######################### |#################### +0.5|################# |############# +1.0|########### |###### +1.5|### |## +2.0|# |## +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%