weatherless...................79.67232% offense.......................43.61896% balance.......................30.54703% hyperoffense..................15.98078% sun........................... 8.94443% rain.......................... 8.55380% voltturn...................... 7.36562% semistall..................... 5.27974% stall......................... 4.57349% sand.......................... 2.72426% sunoffense.................... 1.95514% hail.......................... 1.55261% monotype...................... 1.46764% multiweather.................. 1.40275% sandoffense................... 0.91252% rainoffense................... 0.83344% choice........................ 0.71654% monosteel..................... 0.60936% trickroom..................... 0.47179% dragmag....................... 0.21863% hailoffense................... 0.18548% sunstall...................... 0.17957% monowater..................... 0.11474% monodark...................... 0.10980% monograss..................... 0.08554% monopoison.................... 0.07813% monopsychic................... 0.07734% mononormal.................... 0.07287% monodragon.................... 0.06664% monoelectric.................. 0.06422% monofire...................... 0.06228% monobug....................... 0.05868% monofighting.................. 0.04517% monoflying.................... 0.04099% tailwind...................... 0.03842% rainstall..................... 0.03640% monoghost..................... 0.03337% monorock...................... 0.03262% monoground.................... 0.02687% monofairy..................... 0.02077% tricksun...................... 0.01885% hailstall..................... 0.01824% monoice....................... 0.01659% trickhail..................... 0.00925% Stalliness (mean: -0.120) |# -2.0|# |##### -1.5|######### |############ -1.0|################### |######################## -0.5|############################## |######################### 0.0|########################## |###################### +0.5|################ |############# +1.0|############ |###### +1.5|#### |## +2.0|# |### +2.5|# | +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%