weatherless...................78.95980% offense.......................39.60997% balance.......................27.93884% hyperoffense..................17.10695% voltturn......................11.63251% stall......................... 9.56798% rain.......................... 8.86988% sun........................... 8.05388% semistall..................... 5.77627% sand.......................... 3.92816% sunoffense.................... 2.44668% sandoffense................... 2.42661% choice........................ 1.06687% hail.......................... 0.79364% monotype...................... 0.71149% multiweather.................. 0.60311% rainoffense................... 0.57066% monosteel..................... 0.56591% sunstall...................... 0.44377% trickroom..................... 0.35468% dragmag....................... 0.06932% monopsychic................... 0.04109% hailoffense................... 0.03696% monobug....................... 0.03106% monograss..................... 0.02358% monoelectric.................. 0.02289% monodark...................... 0.01489% monopoison.................... 0.01217% tailwind...................... 0.01060% monowater..................... 0.01030% tricksun...................... 0.00816% trickhail..................... 0.00343% hailstall..................... 0.00293% monodragon.................... 0.00079% mononormal.................... 0.00064% monofairy..................... 0.00009% monofire...................... 0.00008% monorock...................... 0.00003% monoflying.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.001) | -2.0|# |###### -1.5|######## |########## -1.0|################### |##################### -0.5|############################## |#################### 0.0|####################### |############# +0.5|############### |########### +1.0|############ |##### +1.5|###### |## +2.0|## |######### +2.5|### | +3.0|#### more negative = more offensive, more positive = more stall one # = 0.45%