weatherless...................77.63859% offense.......................37.75100% balance.......................28.30357% hyperoffense..................22.09069% sun...........................12.05564% rain.......................... 9.22226% voltturn...................... 7.71110% stall......................... 6.78437% semistall..................... 5.07037% sunoffense.................... 4.53296% hail.......................... 1.56254% multiweather.................. 1.27140% monotype...................... 1.14694% rainoffense................... 1.14637% rainstall..................... 0.99324% choice........................ 0.90763% sand.......................... 0.79237% trickroom..................... 0.53121% dragmag....................... 0.48186% monosteel..................... 0.28099% hailoffense................... 0.22453% sandoffense................... 0.19951% monowater..................... 0.18283% mononormal.................... 0.17571% monofairy..................... 0.08278% monopoison.................... 0.08246% monobug....................... 0.07390% monoelectric.................. 0.06221% monoflying.................... 0.06181% monofire...................... 0.06017% monodark...................... 0.05872% monofighting.................. 0.03459% monorock...................... 0.02965% monoground.................... 0.02649% tailwind...................... 0.02428% monodragon.................... 0.02356% monoghost..................... 0.02206% monopsychic................... 0.01922% sunstall...................... 0.01491% monograss..................... 0.01153% monoice....................... 0.00883% Stalliness (mean: -0.156) -2.0|##### |####### -1.5|############### |################# -1.0|######################## |###################### -0.5|############################## |######################### 0.0|######################### |##################### +0.5|################ |############# +1.0|######### |####### +1.5|####### |## +2.0| |### +2.5|### |# +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.39%