weatherless...................78.95109% balance.......................40.74998% offense.......................30.12433% voltturn......................21.66113% rain..........................15.09382% stall.........................14.42105% hyperoffense..................10.49799% sun........................... 5.78820% semistall..................... 4.20666% rainstall..................... 3.69350% choice........................ 2.03508% sunoffense.................... 1.70264% trickroom..................... 0.96412% rainoffense................... 0.92306% hail.......................... 0.35231% multiweather.................. 0.26574% dragmag....................... 0.24821% hailoffense................... 0.16004% sand.......................... 0.08032% monotype...................... 0.07706% monosteel..................... 0.02750% sandoffense................... 0.02028% monofire...................... 0.01900% monowater..................... 0.01490% mononormal.................... 0.00896% monoelectric.................. 0.00603% monopoison.................... 0.00066% monofighting.................. 0.00055% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.227) -2.0|### |### -1.5|### |###### -1.0|######### |######## -0.5|################## |################ 0.0|############################## |##################### +0.5|########### |### +1.0|########## |#### +1.5|####### |# +2.0| |## +2.5|######## |## +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.58%