weatherless...................81.21642% offense.......................45.72918% balance.......................24.74822% hyperoffense..................21.76798% sun...........................10.91012% rain.......................... 7.00228% monotype...................... 6.08579% semistall..................... 4.99958% voltturn...................... 4.77208% multiweather.................. 3.09168% sand.......................... 2.75504% stall......................... 2.75504% batonpass..................... 2.24454% hail.......................... 1.38769% sunoffense.................... 1.33036% monopsychic................... 1.17314% monobug....................... 1.00898% monoghost..................... 0.97892% mononormal.................... 0.93361% rainoffense................... 0.90309% choice........................ 0.71812% monodragon.................... 0.69362% dragmag....................... 0.57108% monoflying.................... 0.54703% monowater..................... 0.50172% monorock...................... 0.42033% monoground.................... 0.39536% monodark...................... 0.30149% monosteel..................... 0.28808% sandoffense................... 0.23583% monofairy..................... 0.20439% monopoison.................... 0.20392% monoelectric.................. 0.20254% monofighting.................. 0.17572% hailoffense................... 0.16924% monograss..................... 0.14936% sunstall...................... 0.13965% monofire...................... 0.13641% monoice....................... 0.13271% trickroom..................... 0.11653% trapper....................... 0.10450% sandstall..................... 0.05688% tricksun...................... 0.03746% fear.......................... 0.03514% rainstall..................... 0.02497% hailstall..................... 0.01988% swagplay...................... 0.01572% tricksand..................... 0.01341% gravity....................... 0.00879% allweather.................... 0.00786% tailwind...................... 0.00694% trickhail..................... 0.00647% trickrain..................... 0.00046% Stalliness (mean: -0.324) -3.0|# |# -2.0|#### |########### -1.0|###################### |############################## 0.0|########################## |############### +1.0|######## |#### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%