weatherless...................83.81995% offense.......................38.57586% balance.......................29.12849% hyperoffense..................19.89181% voltturn......................13.28042% sun...........................11.92291% semistall..................... 8.73846% stall......................... 3.66537% monotype...................... 2.86791% rain.......................... 2.31794% sand.......................... 2.10064% sunoffense.................... 1.42871% batonpass..................... 1.09255% monodragon.................... 0.99900% multiweather.................. 0.88318% dragmag....................... 0.86298% hail.......................... 0.75939% monoflying.................... 0.74100% choice........................ 0.69014% monopsychic................... 0.60032% mononormal.................... 0.42528% monoground.................... 0.34508% rainoffense................... 0.31420% sunstall...................... 0.27178% monobug....................... 0.23749% trickroom..................... 0.18134% monoghost..................... 0.15692% hailoffense................... 0.15168% monoice....................... 0.14542% sandoffense................... 0.13121% tricksun...................... 0.12370% monorock...................... 0.10924% monodark...................... 0.10528% monograss..................... 0.08344% monosteel..................... 0.07836% sandstall..................... 0.05792% monowater..................... 0.05535% fear.......................... 0.05431% monopoison.................... 0.04636% monoelectric.................. 0.04547% swagplay...................... 0.04189% monofairy..................... 0.03372% monofire...................... 0.02293% monofighting.................. 0.02259% trapper....................... 0.02013% rainstall..................... 0.01906% tailwind...................... 0.00537% hailstall..................... 0.00507% allweather.................... 0.00375% gravity....................... 0.00241% trickhail..................... 0.00116% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.159) -3.0|# |# -2.0|##### |########### -1.0|###################### |############################ 0.0|############################## |#################### +1.0|############## |######## +2.0|## |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%