weatherless...................80.27451% offense.......................32.58474% balance.......................31.77262% voltturn......................23.57289% sun...........................16.50438% hyperoffense..................16.13008% semistall.....................14.54007% stall......................... 4.97249% sand.......................... 2.90388% monotype...................... 1.98890% monodragon.................... 1.22351% multiweather.................. 1.21691% rain.......................... 1.09790% dragmag....................... 0.87830% monoflying.................... 0.83100% sunoffense.................... 0.65633% choice........................ 0.58628% sunstall...................... 0.49872% hail.......................... 0.43935% batonpass..................... 0.37172% monoground.................... 0.31726% monoice....................... 0.25343% monopsychic................... 0.18077% mononormal.................... 0.14399% rainoffense................... 0.11999% hailoffense................... 0.11732% monograss..................... 0.09022% monorock...................... 0.08429% sandoffense................... 0.06937% monoghost..................... 0.06739% trickroom..................... 0.05508% monobug....................... 0.05247% monodark...................... 0.05085% monosteel..................... 0.04931% tricksun...................... 0.03643% monofire...................... 0.03538% monowater..................... 0.03126% swagplay...................... 0.02617% monopoison.................... 0.01932% monoelectric.................. 0.01905% fear.......................... 0.01636% monofairy..................... 0.01200% monofighting.................. 0.01130% tailwind...................... 0.00909% trapper....................... 0.00856% sandstall..................... 0.00736% rainstall..................... 0.00450% hailstall..................... 0.00261% gravity....................... 0.00041% allweather.................... 0.00016% trickhail..................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.037) -3.0|# |## -2.0|##### |########## -1.0|####################### |############################## 0.0|########################### |############################ +1.0|####################### |################# +2.0|### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.58%