balance.......................52.38203% weatherless...................44.94961% offense.......................40.57206% rain..........................22.14735% sand..........................13.74767% sun...........................12.12148% hail.......................... 9.11503% trickroom..................... 4.51837% semistall..................... 4.32392% hyperoffense.................. 2.27760% multiweather.................. 1.84654% tailwind...................... 1.32486% voltturn...................... 1.21884% tricksun...................... 1.21271% monotype...................... 0.87212% dragmag....................... 0.86566% stall......................... 0.44439% tricksand..................... 0.29926% monofighting.................. 0.29193% monoice....................... 0.22384% trickrain..................... 0.20331% rainoffense................... 0.19604% hailstall..................... 0.15551% gravity....................... 0.07191% monograss..................... 0.06931% monopsychic................... 0.06099% hailoffense................... 0.05182% mononormal.................... 0.03756% sunoffense.................... 0.03557% monodragon.................... 0.03550% monoghost..................... 0.02957% monoelectric.................. 0.02817% monowater..................... 0.02555% monofairy..................... 0.02101% sandoffense................... 0.02013% monobug....................... 0.01950% trickhail..................... 0.01639% monorock...................... 0.01564% batonpass..................... 0.01019% rainstall..................... 0.00855% monopoison.................... 0.00587% monodark...................... 0.00443% monoflying.................... 0.00177% sunstall...................... 0.00152% monoground.................... 0.00075% monofire...................... 0.00073% trapper....................... 0.00040% sandstall..................... 0.00024% allweather.................... 0.00001% monosteel..................... 0.00000% Stalliness (mean: 0.089) -1.5|# |## -1.0|#### |####### -0.5|################ |######################## 0.0|############################ |############################## +0.5|################## |############ +1.0|####### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.66%