balance.......................55.74110% offense.......................40.82030% rain..........................36.68437% weatherless...................32.48209% sand..........................14.03580% hail.......................... 9.36813% sun........................... 9.27257% voltturn...................... 3.55424% trickroom..................... 2.33237% tailwind...................... 2.20557% semistall..................... 2.17268% dragmag....................... 1.74686% multiweather.................. 1.70331% hyperoffense.................. 1.20279% tricksun...................... 0.54479% monotype...................... 0.28988% tricksand..................... 0.13752% monofighting.................. 0.12528% rainoffense................... 0.08116% stall......................... 0.06313% monoice....................... 0.05847% hailoffense................... 0.04556% hailstall..................... 0.03898% gravity....................... 0.03220% monoghost..................... 0.03083% trickrain..................... 0.02648% monodragon.................... 0.01319% monograss..................... 0.01046% monoelectric.................. 0.01044% monopsychic................... 0.00892% sandoffense................... 0.00800% monobug....................... 0.00781% sunoffense.................... 0.00755% monowater..................... 0.00746% monofairy..................... 0.00509% mononormal.................... 0.00439% monorock...................... 0.00276% monopoison.................... 0.00255% batonpass..................... 0.00198% monodark...................... 0.00145% monoflying.................... 0.00048% trickhail..................... 0.00020% monofire...................... 0.00017% monoground.................... 0.00014% trapper....................... 0.00004% sandstall..................... 0.00002% rainstall..................... 0.00002% sunstall...................... 0.00001% allweather.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.056) -1.5| | -1.0|## |###### -0.5|########## |################### 0.0|############################## |####################### +0.5|############ |###### +1.0|#### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.87%