weatherless...................81.44136% offense.......................56.15978% balance.......................21.85670% hyperoffense..................19.17325% hail.......................... 6.51028% sand.......................... 5.41101% rain.......................... 5.10042% sun........................... 2.72861% voltturn...................... 2.11846% semistall..................... 1.76324% monotype...................... 1.69025% hailoffense................... 1.37651% multiweather.................. 1.16543% stall......................... 1.04702% dragmag....................... 1.03127% rainoffense................... 0.82491% sandoffense................... 0.79682% batonpass..................... 0.41876% trickroom..................... 0.35443% monopoison.................... 0.30481% sunoffense.................... 0.28223% monowater..................... 0.25440% mononormal.................... 0.19376% sandstall..................... 0.18063% monosteel..................... 0.14309% monobug....................... 0.12786% monofairy..................... 0.12156% monoghost..................... 0.11132% tailwind...................... 0.09005% monoice....................... 0.08139% monoelectric.................. 0.07482% monoflying.................... 0.05277% monodark...................... 0.04463% monograss..................... 0.03859% monopsychic................... 0.03702% monofighting.................. 0.03649% monodragon.................... 0.02862% tricksun...................... 0.02678% monofire...................... 0.02599% trickrain..................... 0.02205% gravity....................... 0.02179% hailstall..................... 0.01076% rainstall..................... 0.00840% monorock...................... 0.00814% monoground.................... 0.00814% sunstall...................... 0.00683% trapper....................... 0.00551% tricksand..................... 0.00315% allweather.................... 0.00158% trickhail..................... 0.00079% Stalliness (mean: -0.411) |### -1.5|####### |############### -1.0|###################### |########################### -0.5|############################## |########################## 0.0|##################### |################ +0.5|######### |##### +1.0|### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%