weatherless...................86.74637% offense.......................59.77414% hyperoffense..................21.07391% balance.......................17.10103% sand.......................... 6.59202% rain.......................... 3.52356% hail.......................... 2.66801% dragmag....................... 2.08279% sun........................... 1.66951% voltturn...................... 1.42317% stall......................... 1.21127% multiweather.................. 1.19571% rainoffense................... 0.89359% hailoffense................... 0.88454% semistall..................... 0.83966% sandoffense................... 0.81778% sandstall..................... 0.81756% trickroom..................... 0.19871% monotype...................... 0.19256% sunoffense.................... 0.12866% tailwind...................... 0.06549% monoghost..................... 0.06432% monosteel..................... 0.03453% batonpass..................... 0.03213% mononormal.................... 0.03050% tricksun...................... 0.01872% monograss..................... 0.01799% monobug....................... 0.01601% monofairy..................... 0.01241% monoelectric.................. 0.00711% trickrain..................... 0.00460% monofighting.................. 0.00272% monowater..................... 0.00241% monoice....................... 0.00236% sunstall...................... 0.00144% monopsychic................... 0.00073% tricksand..................... 0.00060% monoflying.................... 0.00036% monopoison.................... 0.00034% monodark...................... 0.00033% monodragon.................... 0.00028% gravity....................... 0.00016% rainstall..................... 0.00013% monofire...................... 0.00011% hailstall..................... 0.00009% monorock...................... 0.00007% trapper....................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.467) |## -1.5|###### |############# -1.0|#################### |########################## -0.5|############################## |########################### 0.0|################ |########### +0.5|####### |## +1.0|# |# +1.5| | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.61%