weatherless...................90.09500% offense.......................55.39246% balance.......................29.51254% hyperoffense..................11.04189% sand.......................... 3.58200% voltturn...................... 3.11867% semistall..................... 2.53076% rain.......................... 2.46068% sun........................... 2.32051% monotype...................... 2.21149% hail.......................... 1.99735% stall......................... 1.52235% choice........................ 0.96558% trickroom..................... 0.78648% multiweather.................. 0.45554% sandoffense................... 0.36988% monoflying.................... 0.30369% monowater..................... 0.27254% tailwind...................... 0.24140% monosteel..................... 0.21025% monofighting.................. 0.20635% monoghost..................... 0.19857% monorock...................... 0.19467% monobug....................... 0.19078% sunoffense.................... 0.18689% monograss..................... 0.16353% monopoison.................... 0.14795% monofire...................... 0.14017% rainoffense................... 0.12459% monodark...................... 0.12459% hailoffense................... 0.10902% monodragon.................... 0.10902% dragmag....................... 0.10512% monopsychic................... 0.10123% monoice....................... 0.10123% mononormal.................... 0.08955% monoelectric.................. 0.07787% monofairy..................... 0.07398% monoground.................... 0.05451% rainstall..................... 0.02336% sandstall..................... 0.00779% trapper....................... 0.00779% tricksand..................... 0.00389% Stalliness (mean: -0.227) -2.0| |## -1.5|#### |######### -1.0|############# |###################### -0.5|############################ |############################## 0.0|######################## |##################### +0.5|############ |###### +1.0|### |## +1.5|# | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%