weatherless...................88.92867% offense.......................45.11654% balance.......................34.03548% hyperoffense..................13.92799% voltturn...................... 5.87543% semistall..................... 3.94445% rain.......................... 3.51796% sand.......................... 3.37770% hail.......................... 3.10793% stall......................... 2.97554% trickroom..................... 2.42568% sun........................... 1.43517% monotype...................... 1.03359% tailwind...................... 1.03182% sandoffense................... 0.59173% choice........................ 0.47196% multiweather.................. 0.36743% monosteel..................... 0.28299% monoghost..................... 0.24461% hailoffense................... 0.19062% monoflying.................... 0.13830% monowater..................... 0.11393% monofighting.................. 0.09986% sunoffense.................... 0.07311% rainoffense................... 0.05248% monopoison.................... 0.04595% monodragon.................... 0.03937% sandstall..................... 0.02429% monofire...................... 0.02063% monobug....................... 0.01989% monoice....................... 0.01930% tricksand..................... 0.01159% dragmag....................... 0.01135% monoelectric.................. 0.00726% monograss..................... 0.00708% monodark...................... 0.00337% mononormal.................... 0.00193% rainstall..................... 0.00160% monofairy..................... 0.00107% monopsychic................... 0.00038% monorock...................... 0.00011% monoground.................... 0.00004% trapper....................... 0.00000% Stalliness (mean: -0.151) -2.0| |### -1.5|###### |############### -1.0|############## |###################### -0.5|########################### |############################# 0.0|#################### |############################## +0.5|################### |###### +1.0|###### |#### +1.5|## |# +2.0|## |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.48%