weatherless...................89.54411% offense.......................68.43938% balance.......................30.06270% rain.......................... 3.46817% sun........................... 3.45967% hail.......................... 2.26020% sand.......................... 1.60347% hyperoffense.................. 1.40104% multiweather.................. 0.32932% dragmag....................... 0.27019% semistall..................... 0.09689% tailwind...................... 0.08534% sunoffense.................... 0.03637% voltturn...................... 0.03396% rainoffense................... 0.03168% gravity....................... 0.01931% trapper....................... 0.01067% sandoffense................... 0.01035% trickroom..................... 0.00656% hailoffense................... 0.00603% batonpass..................... 0.00247% monowater..................... 0.00126% monotype...................... 0.00126% monopsychic................... 0.00000% Stalliness (mean: -0.189) -1.2|# |# -1.0|### |#### -0.8|######## |########### -0.6|################ |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|######################### |##################### +0.2|################# |############ +0.4|######### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%