weatherless...................89.84862% offense.......................69.04016% balance.......................29.51880% sun........................... 3.46118% rain.......................... 3.30311% hail.......................... 2.27946% sand.......................... 1.40144% hyperoffense.................. 1.35486% dragmag....................... 0.32727% multiweather.................. 0.28336% tailwind...................... 0.12366% semistall..................... 0.08618% rainoffense................... 0.04190% sunoffense.................... 0.03150% voltturn...................... 0.01776% gravity....................... 0.01186% sandoffense................... 0.00837% trapper....................... 0.00388% hailoffense................... 0.00289% trickroom..................... 0.00174% monowater..................... 0.00136% monotype...................... 0.00136% batonpass..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.192) -1.2|# |# -1.0|## |##### -0.8|######## |########## -0.6|################ |#################### -0.4|######################## |############################## -0.2|############################# |########################### 0.0|######################## |#################### +0.2|############### |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.38%