offense.......................64.61019% weatherless...................63.16698% sun...........................25.95061% balance.......................21.79126% rain..........................14.87768% hyperoffense..................11.23000% multiweather.................. 9.87154% sand.......................... 5.03414% monotype...................... 1.75036% semistall..................... 1.72159% dragmag....................... 1.71226% voltturn...................... 1.37634% hail.......................... 1.02176% sunoffense.................... 0.90356% rainoffense................... 0.83669% choice........................ 0.69050% stall......................... 0.64696% sandoffense................... 0.60808% sunstall...................... 0.24494% mononormal.................... 0.21462% monoflying.................... 0.20917% monodragon.................... 0.19673% monowater..................... 0.16952% monofire...................... 0.15707% monopsychic................... 0.15008% monobug....................... 0.13841% monoghost..................... 0.12208% monodark...................... 0.10264% monofairy..................... 0.09798% monosteel..................... 0.09487% monoelectric.................. 0.07931% trickroom..................... 0.07776% monofighting.................. 0.06921% hailoffense................... 0.06921% monograss..................... 0.06532% monorock...................... 0.06065% monopoison.................... 0.05521% monoground.................... 0.04666% monoice....................... 0.04432% tailwind...................... 0.02177% tricksand..................... 0.01322% rainstall..................... 0.00622% sandstall..................... 0.00467% tricksun...................... 0.00233% hailstall..................... 0.00233% allweather.................... 0.00156% trapper....................... 0.00156% trickrain..................... 0.00078% Stalliness (mean: -0.340) -2.0|# |# -1.5|### |####### -1.0|############## |######################## -0.5|############################# |############################## 0.0|##################### |############# +0.5|####### |#### +1.0|### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%