weatherless...................60.43325% offense.......................57.43118% sun...........................32.74311% balance.......................29.41546% hyperoffense.................. 8.90757% rain.......................... 5.76221% sand.......................... 4.54304% multiweather.................. 4.14375% voltturn...................... 3.89556% semistall..................... 2.92310% stall......................... 1.32268% sunoffense.................... 1.08078% hail.......................... 0.70255% monotype...................... 0.60995% sunstall...................... 0.60477% dragmag....................... 0.58359% sandoffense................... 0.30294% rainoffense................... 0.29054% trickroom..................... 0.16645% monobug....................... 0.12414% monoflying.................... 0.09414% mononormal.................... 0.08363% hailoffense................... 0.07067% choice........................ 0.06289% monodragon.................... 0.05284% monowater..................... 0.05079% monofairy..................... 0.04966% monopsychic................... 0.03246% monofire...................... 0.02635% monosteel..................... 0.02377% monoghost..................... 0.02053% monoelectric.................. 0.01746% tricksand..................... 0.01622% monodark...................... 0.01569% monograss..................... 0.01491% monopoison.................... 0.01441% monorock...................... 0.01261% tricksun...................... 0.00894% monoice....................... 0.00627% monofighting.................. 0.00604% monoground.................... 0.00513% tailwind...................... 0.00458% trickrain..................... 0.00452% sandstall..................... 0.00449% hailstall..................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.208) -2.0| |# -1.5|## |###### -1.0|############## |##################### -0.5|###################### |############################## 0.0|##################### |################ +0.5|########## |####### +1.0|##### |## +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.62%