monotype......................100.00000% weatherless...................71.27644% offense.......................47.54279% balance.......................31.64296% hyperoffense..................13.93324% monosteel.....................12.32591% sand..........................10.69996% sun........................... 9.87140% monowater..................... 7.57670% monobug....................... 7.49724% monoground.................... 7.18510% monofairy..................... 7.00575% monoflying.................... 6.25104% monoelectric.................. 6.18807% monopoison.................... 6.08026% monofire...................... 5.76883% monopsychic................... 5.63215% voltturn...................... 5.44981% semistall..................... 5.31292% monodragon.................... 4.61047% monodark...................... 4.54321% hail.......................... 4.37631% mononormal.................... 4.20891% rain.......................... 3.87696% monoice....................... 3.66387% monofighting.................. 3.11053% monoghost..................... 2.93540% monograss..................... 2.80424% monorock...................... 2.62624% stall......................... 1.56810% choice........................ 1.35594% trickroom..................... 0.75950% sunoffense.................... 0.72995% sandoffense................... 0.59306% rainoffense................... 0.57688% hailoffense................... 0.35171% sunstall...................... 0.11901% multiweather.................. 0.10107% rainstall..................... 0.08462% dragmag....................... 0.04809% sandstall..................... 0.04178% tailwind...................... 0.03574% trapper....................... 0.02263% tricksand..................... 0.01721% tricksun...................... 0.01301% hailstall..................... 0.00701% gravity....................... 0.00189% trickhail..................... 0.00029% trickrain..................... 0.00010% allweather.................... 0.00000% Stalliness (mean: -0.177) |## -1.5|###### |############### -1.0|###################### |############################ -0.5|############################## |############################# 0.0|########################### |####################### +0.5|#################### |############## +1.0|########## |####### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.42%