weatherless...................69.68425% offense.......................54.53126% balance.......................25.58196% sand..........................17.82246% hyperoffense..................15.62271% rain.......................... 8.33171% hail.......................... 3.48934% voltturn...................... 2.63164% semistall..................... 2.62310% trickroom..................... 2.53892% sun........................... 2.33517% monotype...................... 1.87887% sandoffense................... 1.69587% stall......................... 1.64096% multiweather.................. 1.47138% dragmag....................... 0.54658% monowater..................... 0.51242% mononormal.................... 0.49290% hailoffense................... 0.45508% rainoffense................... 0.41604% choice........................ 0.33307% sunoffense.................... 0.30135% monoice....................... 0.27207% sandstall..................... 0.23547% tricksand..................... 0.13177% rainstall..................... 0.09394% monobug....................... 0.09150% monofighting.................. 0.08418% monoflying.................... 0.07320% monoelectric.................. 0.06954% monodark...................... 0.06710% monofire...................... 0.05612% monofairy..................... 0.05490% monodragon.................... 0.04758% monoghost..................... 0.04392% monopsychic................... 0.03416% monoground.................... 0.03416% monograss..................... 0.03294% monosteel..................... 0.02806% gravity....................... 0.02684% monorock...................... 0.02440% trickrain..................... 0.02318% tailwind...................... 0.02196% monopoison.................... 0.01586% allweather.................... 0.00366% sunstall...................... 0.00244% trickhail..................... 0.00244% Stalliness (mean: -0.299) -2.0|# |## -1.5|####### |############ -1.0|################## |######################## -0.5|############################## |############################ 0.0|####################### |################# +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%