weatherless...................64.99697% offense.......................51.24047% balance.......................24.37784% sand..........................20.75537% hyperoffense..................17.51254% rain..........................12.18638% voltturn...................... 7.25354% stall......................... 4.20064% trickroom..................... 3.63781% semistall..................... 2.66851% hail.......................... 2.20065% sandoffense................... 2.17771% sun........................... 1.32746% multiweather.................. 1.18963% dragmag....................... 0.87151% monotype...................... 0.74236% sandstall..................... 0.58372% rainoffense................... 0.57011% choice........................ 0.30634% monowater..................... 0.27665% sunoffense.................... 0.27622% hailoffense................... 0.25548% tricksand..................... 0.18448% mononormal.................... 0.15962% monoice....................... 0.12417% rainstall..................... 0.09575% tailwind...................... 0.04196% monoflying.................... 0.03863% monofighting.................. 0.02890% monosteel..................... 0.01641% monofire...................... 0.01451% monoelectric.................. 0.01431% monofairy..................... 0.01100% monoghost..................... 0.00996% monobug....................... 0.00907% monodragon.................... 0.00906% monodark...................... 0.00871% monoground.................... 0.00649% monopsychic................... 0.00622% monograss..................... 0.00549% gravity....................... 0.00416% monopoison.................... 0.00350% monorock...................... 0.00105% trickrain..................... 0.00015% sunstall...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.241) -2.0|# |## -1.5|######### |############## -1.0|############### |##################### -0.5|############################# |############################## 0.0|##################### |############### +0.5|########## |####### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%