weatherless...................74.79523% offense.......................52.35228% balance.......................24.70731% hyperoffense..................17.38655% sun...........................14.27974% rain..........................10.41266% monotype...................... 9.92440% multiweather.................. 5.78917% batonpass..................... 3.71433% semistall..................... 3.28377% sand.......................... 3.26275% hail.......................... 3.15692% mononormal.................... 2.61095% stall......................... 2.27009% monoflying.................... 1.64991% choice........................ 1.42660% sunoffense.................... 1.33606% monowater..................... 0.95223% voltturn...................... 0.85953% monobug....................... 0.85925% monoghost..................... 0.71682% rainoffense................... 0.71016% monopsychic................... 0.70481% monodragon.................... 0.58274% dragmag....................... 0.57899% monofairy..................... 0.56989% monodark...................... 0.54597% monosteel..................... 0.52983% monorock...................... 0.47016% monoelectric.................. 0.43947% monofighting.................. 0.41208% monograss..................... 0.38759% monopoison.................... 0.36366% monofire...................... 0.32426% hailoffense................... 0.31769% monoice....................... 0.30653% monoground.................... 0.29555% sandoffense................... 0.27866% trapper....................... 0.13464% trickroom..................... 0.12713% sunstall...................... 0.08866% rainstall..................... 0.07928% swagplay...................... 0.05751% sandstall..................... 0.05076% tailwind...................... 0.04522% gravity....................... 0.02271% hailstall..................... 0.01905% trickhail..................... 0.01154% allweather.................... 0.01126% tricksun...................... 0.00394% trickrain..................... 0.00206% tricksand..................... 0.00197% fear.......................... 0.00056% sandfear...................... 0.00047% Stalliness (mean: -0.316) |## -2.0|## |####### -1.0|#################### |############################## 0.0|######################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%