weatherless...................60.97879% offense.......................47.22669% sun...........................27.79309% balance.......................24.84154% hyperoffense..................20.54752% rain..........................17.49296% multiweather..................11.09391% monotype...................... 5.33693% batonpass..................... 4.60646% semistall..................... 3.91950% stall......................... 3.46474% sunoffense.................... 3.45338% hail.......................... 2.59393% sand.......................... 2.36004% rainoffense................... 1.34567% choice........................ 1.02468% mononormal.................... 0.98746% voltturn...................... 0.85477% monoflying.................... 0.73921% monoghost..................... 0.64649% dragmag....................... 0.49124% monowater..................... 0.48818% monopsychic................... 0.48671% monobug....................... 0.45608% monofairy..................... 0.42745% hailoffense................... 0.42621% monosteel..................... 0.42300% monodragon.................... 0.37432% monoground.................... 0.26877% monodark...................... 0.24396% monograss..................... 0.21617% monofighting.................. 0.19404% sunstall...................... 0.18845% sandoffense................... 0.18835% rainstall..................... 0.17256% monorock...................... 0.16983% monopoison.................... 0.16168% monoice....................... 0.15763% monoelectric.................. 0.15056% monofire...................... 0.13471% trickroom..................... 0.10173% gravity....................... 0.09143% swagplay...................... 0.07431% sandstall..................... 0.06494% trapper....................... 0.05328% tailwind...................... 0.03629% trickhail..................... 0.01324% hailstall..................... 0.01268% allweather.................... 0.01115% tricksun...................... 0.00746% trickrain..................... 0.00464% tricksand..................... 0.00115% fear.......................... 0.00045% sandfear...................... 0.00009% Stalliness (mean: -0.294) |# -2.0|## |########### -1.0|########################## |############################## 0.0|########################## |################ +1.0|###### |### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%