weatherless...................52.21376% offense.......................44.84414% sun...........................39.62377% balance.......................24.93501% hyperoffense..................20.04217% rain..........................18.97268% multiweather..................12.68515% stall......................... 5.96481% sunoffense.................... 5.35971% semistall..................... 4.21387% batonpass..................... 4.15413% monotype...................... 2.69795% rainoffense................... 1.31445% choice........................ 1.25516% sand.......................... 1.16864% hail.......................... 0.74629% mononormal.................... 0.52869% voltturn...................... 0.39392% sunstall...................... 0.38265% monopsychic................... 0.36951% monoflying.................... 0.34201% monoghost..................... 0.32226% monoground.................... 0.30493% monosteel..................... 0.27549% dragmag....................... 0.26403% monodragon.................... 0.25138% monofairy..................... 0.23334% rainstall..................... 0.19227% monowater..................... 0.14549% gravity....................... 0.14464% monobug....................... 0.11526% hailoffense................... 0.11408% monograss..................... 0.07984% monodark...................... 0.07912% swagplay...................... 0.07079% sandstall..................... 0.06734% monoelectric.................. 0.05352% sandoffense................... 0.05312% trickroom..................... 0.05243% monoice....................... 0.04566% monorock...................... 0.04424% monopoison.................... 0.04026% monofire...................... 0.03708% tailwind...................... 0.02491% monofighting.................. 0.02353% trapper....................... 0.01989% tricksun...................... 0.01692% trickrain..................... 0.01581% hailstall..................... 0.00785% allweather.................... 0.00152% trickhail..................... 0.00093% tricksand..................... 0.00068% fear.......................... 0.00008% sandfear...................... 0.00000% Stalliness (mean: -0.209) |# -2.0|### |############ -1.0|############################## |############################## 0.0|############################ |################## +1.0|####### |#### +2.0|### |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.72%