weatherless...................65.12122% offense.......................46.49650% balance.......................39.25447% sun...........................11.79148% rain..........................11.18354% hail.......................... 7.52785% hyperoffense.................. 7.48387% sand.......................... 6.54529% trickroom..................... 5.96895% semistall..................... 5.44214% monotype...................... 4.88586% multiweather.................. 1.78174% stall......................... 1.32302% voltturn...................... 1.18512% tailwind...................... 1.04894% monoice....................... 0.90058% sunoffense.................... 0.85811% tricksun...................... 0.80944% monowater..................... 0.78958% monoelectric.................. 0.59555% choice........................ 0.56972% rainoffense................... 0.35263% monograss..................... 0.32488% batonpass..................... 0.30183% hailoffense................... 0.29799% mononormal.................... 0.28646% dragmag....................... 0.28475% tricksand..................... 0.27942% monofire...................... 0.27515% monopsychic................... 0.23075% monobug....................... 0.22435% monoghost..................... 0.21816% monorock...................... 0.20663% trickrain..................... 0.18998% sandoffense................... 0.18827% monopoison.................... 0.16202% monodark...................... 0.15881% monofairy..................... 0.14622% sandstall..................... 0.12509% trickhail..................... 0.11676% monoflying.................... 0.09670% rainstall..................... 0.09072% monosteel..................... 0.08368% allweather.................... 0.08069% monodragon.................... 0.07364% gravity....................... 0.06980% monoground.................... 0.06873% hailstall..................... 0.05806% sunstall...................... 0.05699% monofighting.................. 0.05529% trapper....................... 0.04974% swagplay...................... 0.00598% Stalliness (mean: -0.044) |# -1.5|### |###### -1.0|############ |################## -0.5|########################## |############################## 0.0|############################## |########################## +0.5|##################### |############## +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%