weatherless...................52.15418% balance.......................51.14871% offense.......................44.81597% sun...........................18.76846% sand..........................13.95077% rain..........................12.47698% trickroom..................... 8.70280% hail.......................... 4.49254% tailwind...................... 3.60548% semistall..................... 1.84889% hyperoffense.................. 1.66758% monotype...................... 1.41022% tricksun...................... 1.38036% multiweather.................. 1.37109% voltturn...................... 0.67161% monoice....................... 0.61308% choice........................ 0.53252% stall......................... 0.51886% tricksand..................... 0.44211% rainoffense................... 0.40780% sandstall..................... 0.38043% sunoffense.................... 0.34385% trickhail..................... 0.28784% dragmag....................... 0.27527% mononormal.................... 0.15907% monofire...................... 0.14951% trickrain..................... 0.13269% monoground.................... 0.07824% monowater..................... 0.07153% monofairy..................... 0.06866% monorock...................... 0.05936% hailoffense................... 0.05113% monopsychic................... 0.03820% monoelectric.................. 0.03674% monosteel..................... 0.03594% trapper....................... 0.02904% monoghost..................... 0.02782% gravity....................... 0.02291% monodragon.................... 0.02013% monograss..................... 0.01925% sandoffense................... 0.01897% monobug....................... 0.01203% monodark...................... 0.00946% monoflying.................... 0.00737% batonpass..................... 0.00613% rainstall..................... 0.00412% monopoison.................... 0.00210% monofighting.................. 0.00174% allweather.................... 0.00156% hailstall..................... 0.00065% sunstall...................... 0.00039% swagplay...................... 0.00003% Stalliness (mean: 0.039) | -1.5| |# -1.0|## |###### -0.5|################ |######################### 0.0|######################### |############################## +0.5|################# |######## +1.0|### |# +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.74%